local Players = game:GetService("Players")
local player = Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- RemoteEvent
local event = ReplicatedStorage:WaitForChild("SlowPlayers")
-- GUI
local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.Name = "MenuGui"
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 300, 0, 200)
frame.Position = UDim2.new(0.5, -150, 0.5, -100)
frame.BackgroundColor3 = Color3.fromRGB(30,30,30)
local corner = Instance.new("UICorner", frame)
local button = Instance.new("TextButton", frame)
button.Size = UDim2.new(0, 200, 0, 50)
button.Position = UDim2.new(0.5, -100, 0.5, -25)
button.Text = "Ralentir les joueurs"
button.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
button.TextColor3 = Color3.new(1,1,1)
button.TextScaled = true
local btnCorner = Instance.new("UICorner", button)
button.MouseButton1Click:Connect(function()
event:FireServer()
end)